A simulation of golf, this board game uses cards for everything but putting. Two different levels of play are available, one involving simply scoring (per hole or per course) and the other involving play money (included).
On your turn you play a card from your hand which shows you a number of yards and a direction (hook, slice, or straight). You can take a chance and play a hook or slice for greater distance, but if you end up in a woods, water, or sand space must draw the respective card to get out of the hazard. Some of the hazard cards are worse than others .There's a bit of math involved, as you look for cards that have totals that will put you right on the green - you don't want to overshoot it. Once on the green, there are two methods provided to resolve putting: an actual indoor putting cup (!) or putting dice. The dice show the ball in the cup or outside of it, requiring a re-roll. The red die is for long putts, and the green for short putts.
An eighteen-hole course is provided, nine on each side of the colorful board. The pieces are cute little golf balls mounted on tees.retail for $28.50 . 2 to 6 player , playtime 45 min age 10 and up . 1995 wrabbit game .$14.00 firm
in good condition,
great for the cold long winter days ,
|Last hour||Last 24 hours||All|